Batman faces darkest knight in epic end to 'Arkham' series
By Renan Fagalde
SAO PAULO (Reuters) - After months of delay and some high-profile glitches, "Batman: Arkham Knight" has finally hit gamers' screens around the world. But was it worth the wait?
The fourth installment in the Arkham series sees the Dark Knight more tortured than ever as he seeks to rid his beloved Gotham of crime and tyranny, and it is a worthy finale.
In a sign of the evolution of videogames, and their burgeoning budgets, the visual artistry and storyline are better than many Hollywood movies.
And the gameplay, while not innovative, nicely refines features from previous episodes of a franchise that reinvented the comic-book crusader in videogames, much as Christopher Nolan's "Dark Knight" trilogy did in films.
To the uninitiated, Arkham refers to Arkham Asylum, a prison that has housed the city's most infamous villains and around which the series is centered.
The new game takes up the story of Batman about a year after the events of "Arkham City". The demise of the Joker has left a power vacuum in Gotham's underworld and the remaining supervillains form a somewhat tentative alliance, led by Scarecrow, to eliminate their nemesis.
Among the sinister syndicate is the eponymous Arkham Knight, an original character created for the game.